Review-Mortal Kombat:Aftermath

A year after its initial release, Mortal Kombat 11 has been given a major update. Mortal Kombat: Aftermath gives players new characters, some new stages, a new story, and some very exciting surprises.

The story picks up right where Mortal Kombat 11 left off. Shang Tsung is attempting to convince the other heroes, that he should be sent back in time in order to retrieve Kronika’s crown and save the space-time continuum. This is more or less, what you’d expect from NetherRealm. The studio has set themselves up as the top-tier storytellers, in fighting games.
The three new characters are; Fujin, Sheeva, and, Robocop. Robocop’s inclusion makes no sense, but this is Mortal Kombat. Nothing makes sense and that’s where the joy lies.

And Mortal Kombat 11: Aftermath contains a lot of joy, that will please new and old fans alike. There’re loads of obscure references and Easter Eggs, that will go over the head of new players. But please long-time aficionados.

Much like with Mortal Kombat 11, the graphics are incredible and gory. This is not a game for the faint heart. However, I feel I must mention the price. It’s pretty hefty, You can get the original game with Aftermath for £50 (or Aftermath plus the Kombat Pack for £40), which is a pretty decent deal, but at £40 for a couple of extra hours gameplay and a few extra characters, you’re essentially paying the price of a new game.
But, if the price doesn’t bother you and you’re itching to play as Robocop, then you’re in for a fun time.

Those who already own Mortal Kombat 11can purchase the Mortal Kombat: Aftermath expansion now digitally for £34.99 / €39.99 (SRP) or the Mortal Kombat 11: Aftermath + Kombat Pack Bundle digitally for £39.99 / €49.99 (SRP).

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